Surprise Me - A new feature for Airbnb’s “Go Near” section
A simple, intuitive, and functional feature called “Surprise Me” which selects destinations for indecisive travelers after a quick walkthrough of their preferences.
Overview
Airbnb is a vacation rental online marketplace company which also maintains and hosts a marketplace, accessible to consumers on its website or via its app. My challenge was to add a simple, intuitive, and functional feature called “Surprise Me” which selects destinations for indecisive travelers after a quick walkthrough of their preferences. I set out to design a solution that would meet the needs of the target user who wants to travel locally and make the app a pleasure to use.
Project Length: 3 weeks
My Role: Research, interaction design & visual design
The Opportunity
In a post-COVID world, travel is no longer the way it used to be.
Many studies have concluded that people are more hesitant to travel.
People most of the times are confused and cannot decide on the available options either due to lack of proper visibility or just the sheer volume of options available.
In such a world, Airbnb’s “Go Near” is an excellent feature which offers travelers a chance to “rediscover the magic in their own backyards.”
But I feel that this already amazing feature is missing a key component.
Helping out people with the inability to make decisions.
With so many great options to chose from, users get confused and just cannot decide on a particular trip, since it involves making a lot of decisions such as budget, location, number of people, safety of the destination, distance from home, etc.
This indecision often leads them ultimately not to pick anything.
User Research
Ideation
User-Flow Diagram
I sketched out a typical user journey based on how a user would accomplish this specific task within the app. Once the user journey had been determined, I began to draw a design flow for the use cases.
Conceptualization and Sketching
After obtaining the basic requirements of the user from the interviews, the key features were identified and ideated through sketching which helped me quickly get an idea of how the feature is going to shape up.
Low-Fi Prototypes
These prototypes are a level up from the initial sketches but simple enough to get an initial feedback from the users. It gave me a way to visually explore the features conceptualized in the initial sketches.
Test & Feedback
Iterate & Improve
Final Iterations…
After listening to the user feedback and observing the Key Performance Indicators, I made the following changes to the app:
Added more contrast to the clickable options and buttons.
Added more colors to them to make them pop and be more readable and discoverable.
Added drop shadows to give a visual cue to the user as to what they are clicking on.
I shared my final clickable prototype with the same users with whom I had been collaborating, and they were very pleased with the usability of the feature.
Final Feedback and Impact
I shared my final clickable prototype with the same users with whom I had been collaborating, and they were very pleased with the usability of the feature. They loved the fact that there was a feature dedicated for local travelers and they wished for a similar feature in the Airbnb app.